Guitar Hero World Tour Guide - For Beginners
The latest installment of the Guitar Hero series, Guitar Hero World
Tour, has been branded to be more exciting and interactive mainly
because of its newly added features, not to mention the inclusion of
instruments such as drums and microphone in the controllers. But that
doesn’t necessarily make the game complicated, so for avid players and
newbies who want to get their hands on Guitar Hero World Tour, here’s a
quick guide for you to get started.
First, remember that just like the previous Guitar Hero installments,
the World Tour edition still follows the same goals, which is to hit the
right notes at the right time. The guitar controller remains unchanged,
so to those who have played the past versions of the game, then you
won’t be having a difficult time adjusting with the guitar play. The
only addition in the guitar controller is the bass, which enhances your
playing style as you hit the notes, and the touch pad so you won’t have
to strum all the time when hitting the notes, hence allowing your hand
to rest during the song.

While the guitar remains unchanged in the World Tour series, the new
instruments need some form of introductions. First are the drums. World
Tour series provides a 6-piece drum set, composed of five
velocity-sensitive drum pads for snare, two cymbals, two toms and a bass
drum pedal. The main goal of the drummer is to hit the right notes
according to which drum pad. He also has to strike harder to break and
score points when special gems are present, so as to increase the band’s
star power and overall performance.
The vocals meanwhile are composed of a microphone, which is connected to
the console via USB. In order to score points you must produce similar
sounds as prescribed by the incoming notes. You will also need the Wii
controller in order to navigate on the vocals game play.
By hitting the right notes your score and performance levels increase,
as shown in the Rock Meter and Score Meter. When you miss notes however,
your Rock Meter drops and if it goes down too low, you will fail the
song. Since this time you can team up with two other group mates to fill
in the vocals and percussions, your team would be sharing the same score
and scoring multiplier, but would be having individual performance
metrics. Your team would also share the Star Power meter, thus you have
to do all the right moves at the same time in order to activate it.
There are now five difficulty stages in Guitar Hero World Tour, namely
Beginner, Easy, Medium, Difficult, and Expert. The Beginner level acts
like a tutorial for newbie players, as the level of difficulty is
greatly reduced. Notes are in simple lines which go along the bass drum
beats, and you can hit any chord with the guitar and bass, any drum to
be hit for percussions, and any sound to be made for vocals.
There are two game modes found in Guitar Hero World Two. The Career
Mode, which is for the single player, can be played using either guitar,
bass guitar, vocals or drums. You then select members and form a band,
and after which you perform a gig, which is composed of two to five
songs. Your band is awarded with game money after each song completed,
and of course, better performance level. You can also be awarded with
customisation items which you can use later on.
The Band Career Mode meanwhile is similar to the solo Career Mode,
except that it needs at least two players before the game can start.
Complete four-player bands meanwhile can also compete with other online
bands in the “Battle of the Bands” mode.
Just like in Guitar Hero 3, the World Tour provides its players with
Boss Battles, in which they can play against the characters found in the
game.
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